voronoi().out()
osc().modulate(noise(3),() => a.fft[0]).out(o0)
await loadScript("https://cdn.statically.io/gl/metagrowing/extra-shaders-for-hydra/main/lib/all.js")
warp().out()
setFunction({
name: 'noixe',
type: 'src',
inputs: [
{ type: 'float', name: 'scale', default: 5 },
{ type: 'float', name: 'offset', default: 0.5 }
],
glsl: `return vec4(vec3(_noise(vec3(_st*scale, offset*time))), 0.5);`
})
let { noixe } = synth
noixe().out()