voronoi().out() osc().modulate(noise(3),() => a.fft[0]).out(o0) await loadScript("https://cdn.statically.io/gl/metagrowing/extra-shaders-for-hydra/main/lib/all.js") warp().out() setFunction({ name: 'noixe', type: 'src', inputs: [ { type: 'float', name: 'scale', default: 5 }, { type: 'float', name: 'offset', default: 0.5 } ], glsl: `return vec4(vec3(_noise(vec3(_st*scale, offset*time))), 0.5);` }) let { noixe } = synth noixe().out()